Monday 28 May 2012

[experiment III: the bridge] week one

this was a slow one.. after initially putting a few basic ideas into sketchUP for importing into the sandbox, i ran into a heap of trouble this week. i had unknowingly changed a file path for exportation which seemingly took an age to sort and slowed other progress this week. 


below are some images of the model i have been working on in sketchUP. 



in the above picture, i began by multiplying my original form + rotating it whilst also enlarging its scale. these two pieces became the opposing sides of the bridge. i did this for two reasons; firstly as a symbol of power. in the image it looks as though the larger 'arm' is protecting the smaller one, which it is also supporting.

the larger arm will house the 'facebook' HQ whilst the smaller arm will feature the 'take 2 interactive' HQ. in the model when directly above the site, both the curves relate to each other and appear to be a flat path between the valley. this interaction between the two sides of the bridge is a subtle reference the nature of where 'take 2's' games take us now and the possibilities in the future - [appearing like a path].

i am trying to create both structures as if they have taken over a bridge. whilst the bridge will not join + therefore is impossible to travel from side to the other, i want the HQ's to look as if they have grown out from the bridge itself. coming from within + on top of the road ways etc.

[the white rectangular shape is not part of the design but just a guide for the site].


the take 2 HQ. the elevator release section is on the right hand side of this image.


the inner wall of the take 2 HQ.


take 2 from above, wk1.

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